In this tutorial we are going to build an interesting growth solver that generates ivy branches with tiny roots which connect to the closest surface of a geometry. We will use some VEX and build a custom solver to create some cool growth effects.
(entagma: Creating Geometry With VEX)
(Rohan Dalvi: Creating animated ivy in Houdini)
(VEX functions in Houdini)
Insert copy here, which should vary depending on your region.